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	<title>Flash Charlotte &#187; actionscript</title>
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	<link>http://www.flashcharlotte.com</link>
	<description>Adobe Flash Platform design and development in Charlotte, NC</description>
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		<title>Learning ActionScript 3.0</title>
		<link>http://www.flashcharlotte.com/2009/01/learning-actionscript-3/</link>
		<comments>http://www.flashcharlotte.com/2009/01/learning-actionscript-3/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 18:27:52 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[AS3]]></category>

		<guid isPermaLink="false">http://www.flashcharlotte.com/?p=288</guid>
		<description><![CDATA[Initially, having already read the ActionScript 3.0 Cookbook, I wasn’t planning on reading another book focusing on introductory ActionScript 3, but then I started to hear more and more about Learning ActionScript 3.0 by Rich Shupe and Zevan Rosser. Lee Brimelow is quoted on the cover calling it “The best ActionScript book ever written.” How [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-289" src="http://www.flashcharlotte.com/wordpress/wp-content/uploads/2009/01/image.jpg" alt="Learning ActionScript 3.0" width="107" height="131" />Initially, having already read the <em>ActionScript 3.0 Cookbook</em>, I wasn’t planning on reading another book focusing on introductory ActionScript 3, but then I started to hear more and more about <a href="http://oreilly.com/catalog/9780596527877/"><em>Learning ActionScript 3.0</em></a> by <a href="http://www.fmaonline.com/">Rich Shupe </a>and <a href="http://www.shapevent.com/">Zevan Rosser</a>. <a href="http://theflashblog.com/">Lee Brimelow</a> is quoted on the cover calling it “The best ActionScript book ever written.” How can you argue with that recommendation?</p>
<p>For beginners, the book does a good job explaining core language fundamentals (variables, conditionals, loops, functions, etc.) and each aspect you would control with the language (vectors, pixels, sound, video, xml, etc.). And throughout the book’s tutorials the reader is shown the steps involved in building an XML based website, giving a nice continuity to some of the later chapters and reinforcing the importance of understanding the material.</p>
<p>As an experienced Flash developer, I particularly liked Chapter 7 on motion. They did an excellent job explaining how to use basic geometry and trigonometry within your Flash Projects for positioning and animation. It was a welcomed refresher.</p>
<p>I would recommend <em>Learning ActionScript 3.0</em> to anyone wanting to familiarize themselves with Flash development. Otherwise, you would be doing yourself a disservice.</p>
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		<title>Advanced ActionScript 3 with Design Patterns</title>
		<link>http://www.flashcharlotte.com/2008/10/advanced-actionscript-3-with-design-patterns/</link>
		<comments>http://www.flashcharlotte.com/2008/10/advanced-actionscript-3-with-design-patterns/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 16:43:06 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[AS3]]></category>

		<guid isPermaLink="false">http://www.flashcharlotte.com/?p=180</guid>
		<description><![CDATA[Being a predominately self-taught web developer, I’ve slowly migrated towards object oriented programming and, to my credit, made some applications that work, but those apps definitely could have been made better and more efficiently.
A couple of weeks ago, I finished reading Advanced ActionScript 3 with Design Patterns by Joey Lott and Danny Patterson and found [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-181" src="http://www.flashcharlotte.com/wordpress/wp-content/uploads/2008/10/cover.jpg" alt="Advanced ActionScript 3 with Design Patterns" width="106" height="131" />Being a predominately self-taught web developer, I’ve slowly migrated towards object oriented programming and, to my credit, made some applications that work, but those apps definitely could have been made better and more efficiently.</p>
<p>A couple of weeks ago, I finished reading <a href="http://www.adobepress.com/bookstore/product.asp?isbn=0321426568">Advanced ActionScript 3 with Design Patterns</a> by Joey Lott and Danny Patterson and found it quite helpful. Now knowing what the MVC, singleton, proxy, iterator, composite, decorator, command, memento and state patterns are I can better utilize them in my Flash projects and ultimately make better coded apps than I could before.</p>
<p>In addition to design patterns, the book also has a couple chapters on application design, programming interfaces, working with events, sending &amp; loading data, E4X XML and regular expression, which offer more in-depth coverage than in other books.</p>
<p>In short, if you’re curious to learn more about classes and design patterns in ActionScript 3, I would recommend that you read <em>Advanced ActionScript 3 with Design Patterns</em>.</p>
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		<title>Action Message Format</title>
		<link>http://www.flashcharlotte.com/2008/07/action-message-format/</link>
		<comments>http://www.flashcharlotte.com/2008/07/action-message-format/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 13:57:18 +0000</pubDate>
		<dc:creator>Robbie</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[AMF]]></category>

		<guid isPermaLink="false">http://www.flashcharlotte.com/?p=65</guid>
		<description><![CDATA[Yesterday, Lee Brimelow mentioned Action Message Format (AMF) on The Flash Blog. I&#8217;ve read a little about this topic, but know next to nothing about it. Here&#8217;s the official word from Adobe:
AMF is a compact binary format that is used to serialize ActionScript object graphs. Once serialized an AMF encoded object graph may be used [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday, Lee Brimelow mentioned Action Message Format (AMF) on <a href="http://theflashblog.com/?p=414">The Flash Blog</a>. I&#8217;ve read a little about this topic, but know next to nothing about it. Here&#8217;s the official word from Adobe:</p>
<blockquote><p>AMF is a compact binary format that is used to serialize ActionScript object graphs. Once serialized an AMF encoded object graph may be used to persist and retrieve the public state of an application across sessions or allow two endpoints to communicate through the exchange of strongly typed data.</p></blockquote>
<p>Basically, it&#8217;s a way to more efficiently pass large amounts of information between Flash and the server (i.e., an alternative to XML). Brimelow outlined several server-side methods to utilize this format and promised some real-world examples next week. Jump over to <a href="http://theflashblog.com/?p=414">The Flash Blog</a> to read up on Action Message Format.</p>
<p><a href="http://download.macromedia.com/pub/labs/amf/amf3_spec_121207.pdf">Download the AMF 3 Specification PDF</a></p>
<p><strong>Update</strong>: Brimelow is on the ball; the first <a href="http://www.gotoandlearn.com/player.php?id=78">AMF/AMFPHP tutorial</a> is already up over at gotoAndLearn(). Happy coding.</p>
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		</item>
		<item>
		<title>ActionScript 3.0 Cookbook</title>
		<link>http://www.flashcharlotte.com/2008/07/actionscript-3-cookbook/</link>
		<comments>http://www.flashcharlotte.com/2008/07/actionscript-3-cookbook/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 16:08:43 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[AS3]]></category>

		<guid isPermaLink="false">http://www.flashcharlotte.com/?p=16</guid>
		<description><![CDATA[In order to help my migration to Flash 9, I went ahead and read the ActionScript 3.0 Cookbook by Joey Lott, Darron Schall and Keith Peters.
Overall, I would say that it was helpful and recommend it, but even though my copy was a first edition, it did seem like the book contained way too may [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-46" style="margin: 0pt 0.5em 0.5em 0pt;" title="ActionScript 3.0 Cookbook" src="http://www.flashcharlotte.com/wordpress/wp-content/uploads/2008/07/as3cookbook2.jpg" alt="" width="100" height="131" />In order to help my migration to Flash 9, I went ahead and read the <a href="http://oreilly.com/catalog/9780596526955/">ActionScript 3.0 Cookbook</a> by Joey Lott, <a href="http://www.darronschall.com/weblog/">Darron Schall</a> and <a href="http://www.bit-101.com/blog/">Keith Peters</a>.</p>
<p>Overall, I would say that it was helpful and recommend it, but even though my copy was a first edition, it did seem like the book contained way too may typos (both grammatical and in the ActionScript itself). Typos aside, the chapters on the Display List and XML were both extremely concise and informative. If you’re unfamiliar with either, I’d recommend giving them a look.</p>
<p>Like the other books in O’Reilly’s Cookbook series, the <em>ActionScript 3.0 Cookbook</em> works as a quick reference to commonly encountered problems. Focusing on the end results, their problem/solution approach to education works well when you’re already somewhat familiar with their subject.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Google Maps API in Flash</title>
		<link>http://www.flashcharlotte.com/2008/07/google-maps-api-in-flash/</link>
		<comments>http://www.flashcharlotte.com/2008/07/google-maps-api-in-flash/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 20:36:22 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[maps]]></category>

		<guid isPermaLink="false">http://www.flashcharlotte.com/?p=15</guid>
		<description><![CDATA[Today, I was implementing the Google Maps API for a site I was developing and noticed that you can now use the Google maps API to embed maps in Flash (take that Yahoo!). This may be old news, but it&#8217;s new to me:
This API lets Flex developers embed Google Maps in Flash applications. Similar to [...]]]></description>
			<content:encoded><![CDATA[<p>Today, I was implementing the Google Maps API for a site I was developing and noticed that you can now use the Google maps API to embed maps in Flash (take that Yahoo!). This may be old news, but it&#8217;s new to me:</p>
<blockquote><p>This API lets Flex developers embed Google Maps in Flash applications. Similar to the <a href="http://code.google.com/apis/maps/">JavaScript version</a>, this ActionScript API provides a number of utilities for manipulating and adding content to maps through a variety of services, enabling you to embed robust, interactive maps applications on your website.</p></blockquote>
<p>More information can be found <a href="http://code.google.com/apis/maps/documentation/flash/">here</a>.</p>
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